Wednesday, July 20, 2022

Metroid - Sprint #5

 This week I continued pushing on the EMMI for my final primary contribution.



Monday, July 18, 2022

Project 3 - Week 1

 




Schedule:

Week 1
- Block out
- Begin High-res

Week 2
- High res finished
- Start game res 

Week 3
- Final material pass (emphasis on realistic paint wear)



Substance Designer Research




Tuesday, July 12, 2022

Project 3 Idea

     For the final project, I'd like to create the X-Wing Starfighter.


    I was thinking of the possibility of a simplified Death Star 'trench run' environment to pair with it for showcase. I not too sure of the minimum LoD required to make it look convincing a thus I'm not making it a hard requirement for myself, it can be cut if necessary. 




Monday, July 4, 2022

Project 2 - Week 3

Designer Materials


 High Res


Game Res


Full Reference


Chain Whip Rifle by Max Salanko


Schedule:
Week 1:
- Proxy (Retracted/Extended)
- High poly started

Week 2:
- High Poly/ZBrush details done

Week 3:
- Game Res Done
- Start designer materials: Wood, Cloth, Leather, Cord, Metal
- UVs

Edit:
- Metal texture will be done exclusively in Painter

Week 4:
- Final texture pass
- Rendering

Portfolio 3 Week 4 Final Turn In