Thursday, August 26, 2021

Basic Shapes Rendered in Maya

This exercise gave me a good understanding on how to set up a scene for simple showcase renders. Something that I've put off for a while. I had bit of trouble getting the atmospheric at a good level, but other than that, the process for the first render went smoothly. For the second render I wanted to try creating a translucent material with lighting to compliment. Didn't really get the result I originally wanted, but settled with something that looks nice enough.


 

Portfolio 3 Week 4 Final Turn In