Monday, April 25, 2022

Module 4 - Fusion Rifle Final



Schedule:
4/12 - Hi Res
4/19 - Game Res
4/26 - UV/Texture
(First Pass)
4/28 - UE5 Scene (Mostly done)



Wednesday, April 20, 2022

Sprint 7


For this last sprint I work on materials for the last objects that needed them. Additionally I made a pass on most of the emissives used on the various interactables.


Monday, April 18, 2022

Week 13 - Fusion Rifle Game Res

 Schedule:

4/12 - Hi Res           90% (few areas of tertiary detailing)
4/19 - Game Res      95% (some edges need further smoothing)
4/26 - UV/Texture
4/28 - UE5 Scene


Monday, April 11, 2022

Week 12 - Destiny Fusion Rifle

Schedule:
4/12 - Hi Res
4/19 - Game Res
4/26 - UV/Texture
4/28 - UE5 Scene
References





 

Wednesday, April 6, 2022

Sprint 6 - Materials

 


This sprint I made several materials for our proxy models. These models include: The destructible door and and surrounding wall, the left wall with the static door, the ceiling, and any interactable objects. The primary goal was the establish color. However, I also believe this will help us determined levels of wear and help us adjust lighting.

Portfolio 3 Week 4 Final Turn In