Wednesday, February 16, 2022

Sprint #3 Delivery, Sound & VFX

 For this week I focused on implementing a voice for Adam. In Metroid Dread, Adam is Samus' personal AI that guides her through her overarching mission. Adam will fulfill a similar role in our game.

Adam's in-game voice is computer generated, TTS. It sounds deep and heavily digitized. I decided to use a AI  voice generation tool, xVASynth 2, for the base of the speech. The line were then edited and layered in Audacity to get closer to the desired sound.


Welp, I messed up and didn't pick the right audio source for the recording...

So here's some a dialogue sample:

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Portfolio 3 Week 4 Final Turn In