Tuesday, January 25, 2022

Sprint #1 Delivery, Beginning/Middle/End, Part I

 For sprint 1 I updated a couple of proxy models that were lacking visual clarity. First, is the door the the EMMI crashes into near the start of the experience as well as the surrounding wall. Then there's the large 'cable' that becomes damaged and allow the player to charge their weapon. It is our main interactable and needed a bit more detail than the current cylinder to indicate its intractability.






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Portfolio 3 Week 4 Final Turn In