Not confident in 2D drawing, especially digitally, but I'm satisfied with the results. The first, 'circle,' I'd call The Watcher. I wanted my circular design to be "creepy" without signifying a specific intent. Uneased, but not immediately threatened. I feel like the middle, 'square,' design is pretty weak. It took me a while just to settle on an idea, and even that idea felt incomplete. Looking back, I'd give it some type of bottom half to ground it. The last, 'triangle,' design is aimed at being a basic crawler-type game enemy. A haunted relic that can summon ghostly limbs.
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For this week I focused on implementing a voice for Adam. In Metroid Dread, Adam is Samus' personal AI that guides her through her over...
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As for in-engine changes this sprint, I was able to address the feedback we received regarding roughness in materials. In addition to a ...
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Theme World: Metroid My contributions were to hours 0-3 of the Hero's Journey timeline. 0 - Status Quo: Previously, Samus (Hero) was in...
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