Wednesday, March 16, 2022

Sprint #5 Delivery

 This sprint I added detailing to the ceiling with additional channels for lava and water pipes. The ceiling serves as the start-point to both elements with the goal to help guide the player. The lava starts already in view, as it points to the first interactable. The water pipe then gets revealed in a later step. 




Our UE Forums post:
https://forums.unrealengine.com/t/fiea-vr-project-metroid-dread/505202

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Portfolio 3 Week 4 Final Turn In